
Life is Strange: Double Exposure
Client
Deck Nine
Services
UI - UX - Tech Art
Year
2024
Life Is Strange: Double Exposure is a 2024 episodic adventure game developed by Deck Nine and published by Square Enix. The fourth main installment of the Life Is Strange series, it is a direct sequel to Life Is Strange (2015).
-
R: Wikipedia
——————
During the last section of production of the game, i was added to the Life is Strange Team to help finalize and implement many of the UI asset guidelines that was develop by the Art team at Square Enix London.
Some of the work showcase is a mix of final designs and iterations.
- Integrate and develop UI art, UI vfx and animations to Unreal Engine.
- Creation of UE Materials for UI and VFX.
- Additional UI and UX design support.
























Life is Strange: Double Exposure
Client
Deck Nine
Services
UI - UX - Tech Art
Year
2024
Life Is Strange: Double Exposure is a 2024 episodic adventure game developed by Deck Nine and published by Square Enix. The fourth main installment of the Life Is Strange series, it is a direct sequel to Life Is Strange (2015).
-
R: Wikipedia
——————
During the last section of production of the game, i was added to the Life is Strange Team to help finalize and implement many of the UI asset guidelines that was develop by the Art team at Square Enix London.
Some of the work showcase is a mix of final designs and iterations.
- Integrate and develop UI art, UI vfx and animations to Unreal Engine.
- Creation of UE Materials for UI and VFX.
- Additional UI and UX design support.
























Life is Strange: Double Exposure
Client
Deck Nine
Services
UI - UX - Tech Art
Year
2024
Life Is Strange: Double Exposure is a 2024 episodic adventure game developed by Deck Nine and published by Square Enix. The fourth main installment of the Life Is Strange series, it is a direct sequel to Life Is Strange (2015).
-
R: Wikipedia
——————
During the last section of production of the game, i was added to the Life is Strange Team to help finalize and implement many of the UI asset guidelines that was develop by the Art team at Square Enix London.
Some of the work showcase is a mix of final designs and iterations.
- Integrate and develop UI art, UI vfx and animations to Unreal Engine.
- Creation of UE Materials for UI and VFX.
- Additional UI and UX design support.






















