Per Aspera

Client

Tlön Industries

Services

UI - UX - Tech Art - Graphic Design - Marketing Assets

Year

2020

When I join Tlön Industries as their UI Designer I had the challenge to complete in 4 months their user interface and finish some of the finals assets needed to the launch of the game, Per Aspera.

Later I was in charge of continue the design of additional UI for the game post launch. Some of my task in the studio were:


- Analyses player feedbacks. Iterate with Art director and colleagues possible solutions and fixes.

- Design icons, logos, screen, widgets, tooltips, etc.

- Design assets and content for marketing and branding of future expansions/dlc.

Per Aspera

Client

Tlön Industries

Services

UI - UX - Tech Art - Graphic Design - Marketing Assets

Year

2020

When I join Tlön Industries as their UI Designer I had the challenge to complete in 4 months their user interface and finish some of the finals assets needed to the launch of the game, Per Aspera.

Later I was in charge of continue the design of additional UI for the game post launch. Some of my task in the studio were:


- Analyses player feedbacks. Iterate with Art director and colleagues possible solutions and fixes.

- Design icons, logos, screen, widgets, tooltips, etc.

- Design assets and content for marketing and branding of future expansions/dlc.

Per Aspera

Client

Tlön Industries

Services

UI - UX - Tech Art - Graphic Design - Marketing Assets

Year

2020

When I join Tlön Industries as their UI Designer I had the challenge to complete in 4 months their user interface and finish some of the finals assets needed to the launch of the game, Per Aspera.

Later I was in charge of continue the design of additional UI for the game post launch. Some of my task in the studio were:


- Analyses player feedbacks. Iterate with Art director and colleagues possible solutions and fixes.

- Design icons, logos, screen, widgets, tooltips, etc.

- Design assets and content for marketing and branding of future expansions/dlc.